OutScore User Guide / 4. People, roles & invitations
On this page:The rolesThe Admin hubInviting admins, scorekeepers and captainsManaging usersCaptain links (no account needed)Volunteer scorekeeper links (no account needed)

4. People, roles & invitations

You don't have to run a tournament alone. OutScore has two ways to bring people in: accounts with a role (for people who help all event long) and links (for captains and volunteers who need to do one job without signing up).

The roles

RoleCan …Cannot …
AdminEverything in this guide: settings, roster, users, invitations, games, draft, playoffs, exports.Archive or duplicate the event unless they are the owner (the account that created it).
ScorekeeperScore games, run the clock, schedule and edit games, view and edit players and teams, run the draft and bracket, invite scorekeepers and captains, edit captains' user records.Open Tournament Settings or the Setup wizard, add new players or teams, invite or edit Admins.
Team CaptainSee their own team page, bookmark undrafted players, pick in the draft; with an account, also edit their roster's numbers, positions, skill ratings and photos.Anything in the ScoreKeeper hub.
Player / fanBrowse every public page.Sign in to anything (they don't need to).

The person who creates the tournament is its owner. Owners are Admins with three extra powers: Archive, Duplicate & archive, and Upgrade this event.

The Admin hub

From the ScoreKeeper hub press Manage. Admins see two tabs — Tools and Users; scorekeepers see Users only.

Admin hub – Tools
  • Tournament settings and Look & feel setup open the pages described in Chapter 2.
  • Export data and the season tools are covered in Chapter 9.
  • The + button in the app bar (visible on the Users tab) creates an invitation.

Inviting admins, scorekeepers and captains

  1. Manage → Users, then press + (New invitation).
  2. In Invite New User:
    • Email (optional). With an email, OutScore sends the invitation for you (Send Invite). Without one, you get a code to pass on yourself (Create Invite).
    • Player — link the new account to a player on the roster. Optional for admins and scorekeepers; required for team captains, because the captain is a player.
    • Permission Level — Admin, Score Keeper or Team Captain.
  3. Press Create Invite / Send Invite.
Invite New User dialog

The invitation appears under Pending invites with its code (or email) and expiry — 24 hours by default.

Pending invites

Beside each pending invite:

  • The copy icon copies the sign-up link — https://www.out-score.com/CreateAccount/<CODE> — so you can paste it into a group chat.
  • The ⋯ menu offers Share (native share sheet), Send email (if an email was entered) and Delete.
Invite menu

The invitee opens the link (or types the code at Sign Up → I have an invite code), creates an account, and lands in your tournament with the right role. The process from their side is in Chapter 1.

Note

  • Codes are single-use and expire; delete and recreate one if it goes stale.
  • Scorekeepers can invite scorekeepers and captains, but not admins.
  • An invitation with an email can only be redeemed by a Google account with that same email, or by a new email/password account.

Managing users

Everyone who has joined is listed under the pending invites, with a role chip. Select a person to see their Profile and Details, then press Edit to change their Display name, Role or Linked player.

User detail

Two safeguards: scorekeepers can't edit admins, and a tournament must always keep at least one active admin — the last one can't be demoted.

Draft night moves fast, and not every captain wants to sign up for anything. A captain link lets a captain view their team, bookmark players and make picks from their phone for 14 days, with no account.

  1. Draft Manager → Setup → 3. Send captain links lists every team and its captain.
  2. Press Copy captain link beside a team and paste it to that captain. A Link ready chip appears; copying again refreshes the 14-day window (the old link keeps working).
Send captain links

When the captain opens the link they land on their Team Captain page with a banner explaining what they can do.

Captain home from a captain link
  • Available players — every undrafted player, sortable by skill or name, with bookmarks so the captain can shortlist.
  • Go to draft — the pick board (Chapter 5).
  • Team roster — their current players. Editing numbers, positions or photos requires signing in (Optional: sign in to edit the roster), which is where a Team Captain invitation comes in.
Available players

Tip

Give every captain a captain link for draft night. Only send a Team Captain invitation (an account) to captains who will maintain their roster during the season.

You can hand a single game to anyone — a parent, a ref, the player sitting out — with a scorekeeper link. It is game-specific, works for 14 days, and requires no account.

  1. Open the game (Manage Games → tap the game).
  2. Press Copy scorekeeper link (also available as a copy icon on each card in the games list) and send it to your volunteer.

The volunteer sees the full live scoring page — score buttons, clock, goals, penalties, End game — with a banner explaining the limits. They can't edit the schedule or delete the game.

Volunteer scorekeeper view

Live scoring itself is covered in Chapter 6.


Teams & players5. Live draft
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